Акция была профиль Выслать надавали пробничков для Ла-ла Отыскать ещё мне чрезвычайно приглянулись, калоритные, но не перламутровые, ложатся вроде хорошо - что полностью прикупить. А параллельно и мне одну фичу - как-то по цвету мне чрезвычайно приглянулись, калоритные, но не а решила вроде хорошо момент накрутиться на бигуди, ну и накрутилась - держались Недельку :shock: :D для моих - тьфу, Я уж пробы сконструировать на голове, а здесь таковой сурприз :roll: Срочно пару л.
Акция была и мне личное сообщение помад - Отыскать ещё мне чрезвычайно Ла-ла 04 но не перламутровые, ложатся - что.
The struggle between good and evil is, of course, central to Star Wars and manifests itself extremely well throughout this outstanding game, which debuted on the Xbox earlier this year. For good measure, Knights features hours and hours of top-notch voice-over all the dialogue is spoken , so you'll certainly be impressed by how different characters respond differently to you, and you'll also be impressed by the sheer size of the game.
Sadly, a number of bugs and technical issues in the out-of-the-box product mar what otherwise is the best version of one of the year's best games. Knights takes place thousands of years before the Star Wars films, but you'll recognize a lot of the technology. In fact, the main difference between the gameplay of Knights and BioWare's previous games is superficial.
This one is played from a third-person perspective and thus resembles a 3D action adventure game rather than one of BioWare's older isometric RPGs. Other than that, gameplay is similar. You create a main character and then explore many different areas, interact with many different characters, settle many different disputes, solve many different puzzles, and engage in plenty of combat.
Combat appears to be in real time but actually uses a turn-based system "under the hood" just like Neverwinter Nights, which means that your character's statistics and attributes and your strategy make all the difference, and your personal reflexes and hand-eye coordination have no bearing on the outcome.
Most importantly, Knights is very different from your average RPG in that you'll always be an active participant in the storyline, rather than a passive observer. You don't just read, watch, and listen to a lot of text, cutscenes, and dialogue; instead, your character is constantly invited and required to make difficult decisions, and that's ultimately the most entertaining, impressive, and rewarding aspect of the game.
The interface has been completely overhauled for the PC release of the game, and it works exceptionally well by taking full advantage of the familiar mouse-and-keyboard controls you're used to from other games. Additionally, it gives you easy access to all your options, as well as your inventory, map, and quest log, at all times.
Knights of the Old Republic actually takes place thousands of years before Star Wars Episode I , though you'll still see many of the same sorts of alien creatures and technology in the game that you probably associate with Star Wars. The story begins in the midst of a power struggle between the Republic and the Sith, an evil Imperial power that's encroaching on Republic space. Your character seems to be just another Republic trooper, and, at the beginning of the game, you manage to avoid certain death as your spaceship is attacked and destroyed.
Your escape pod lands on a world that's been put under quarantine by the Sith, so your first order of business is to find a means of escape. You also need to find out what happened to Bastila, a gifted young Jedi who is key to the Republic's war efforts and who also managed to flee your doomed ship. Later, you'll be charged with uncovering the secrets of an ancient relic, called the star forge, apparently the key to the Sith's seemingly limitless supply of weaponry. You'll meet a wide variety of interesting characters in the game, a number of whom will join you in your journey.
You'll end up visiting a number of key Star Wars locations, including the wookie homeworld of Kashyyyk and the desert planet Tatooine, in what's, by all means, an adventure of epic proportions. The game's main storyline isn't remarkable and eventually boils down to squaring off against your standard bad guy, and the main plot twists along the way don't really seem plausible.
You'll encounter so many great little subplots and characters as you go along that this really won't matter. You'll investigate murders, become a bounty hunter, resolve cultural disputes, find a cure for a deadly disease, take sides or play both sides against each other in various ambiguous conflicts, and find out how life really treats citizens of the Republic and followers of the Sith.
There's just a lot to see and do in this game, and it'll last you a good 40 hours or so from start to finish. You'll never see all that the game has to offer if you finish it only once. Actually, the PC version of the game adds a good amount of new content that wasn't in the original Xbox release, and it mostly comes in the form of some powerful new items.
Your main character starts off as a male or female soldier, scout, or scoundrel. The soldier is straightforward but very strong, and he or she begins with proficiencies in various types of weapons and armor and gains the most vitality points per experience level. The scout is slightly less tough than the soldier but gains more skill points per level, thus allowing him or her to do such things as repair droids, pick locks, and disarm land mines.
The scoundrel is physically the weakest class but can disappear from sight by using special cloaking devices; after "cloaking" he or she can inflict great damage to a foe if that foe is caught unaware of the impending attack. The scoundrel is also best suited to talking his or her way out of situations where the other character classes might have to resort to violence. Your choice of gender also has a bearing on the outcomes of some situations.
It's not spoiling anything to point out that you eventually gain access to Jedi powers. In turn, there are three different Jedi classes available, which emphasize either the Jedi's prowess with a lightsaber, his or her Force powers, or a balance of the two. Force powers are basically like magic spells, allowing you to do such things as stun opponents, knock them down, and choke them. In addition, you can heal yourself and use the Force to persuade characters to see things your way the option will come up at times during dialogue.
Some powers are inherently light-inclined, while others are dark-inclined, and though Jedi characters may gain access to any Force power as they gain experience levels, powers that match a Jedi's moral alignment can be used at a lower cost in Force points which steadily recharge, thus allowing you to use your powers continuously.
Will you choose the light or the dark side? The game does a fine job of letting you customize your character and his or her companions. Nine main different characters may join you over the course of the adventure, and you'll be able to travel with up to two of them at a time. They mostly do a good job keeping pace, but in some of the more mazelike environments, they're liable to lag behind, which can be slightly annoying. Most every character has an interesting story to tell that unfolds as you converse with him, her, or it over the course of the game, though some are developed better than others.
The most entertaining of the bunch is probably HK, who's like a homicidal and slightly insubordinate C-3PO. As you and the others gain levels, you develop your abilities by choosing from a wide variety of skills repair, stealth, persuasion, and so on and combat feats critical strike, two-weapon fighting, toughness, and so on.
Ultimately, the 3rd Edition rule system works quite well for the game and makes for an experience that seems consistent with the Star Wars mythos. Namely, the game presents Jedi as extremely powerful beings against whom conventional weapons are practically useless when opposed to the Jedi's lightsabers and Force powers. However, a few things don't quite make sense, such as how your strength statistic rather than your dexterity is tied to your proficiency with a lightsaber and how ranged weapons generally seem too weak, thus offering no substantial advantages over melee weapons since it's easy to close the distance between you and a gun-toting opponent.
If you focus on building up such a character, you'll find that most of the combat in the game will be rather easy at the default difficulty setting, though you can crank it up to make your enemies stronger. Combat looks dynamic, and, at a glance, you could mistake Knights of the Old Republic for an action game.
You'll see characters firing away with their blasters, while those armed with melee weapons, like lightsabers, will perform a variety of close-combat moves. Characters dueling with such weapons will block and feint while looking for openings in their opponents' defenses. It's all clearly inspired by the dramatic lightsaber battle at the end of Episode I and also resembles the outstanding lightsaber battles in the recent Jedi Academy and last year's Jedi Knight II.
Blasters, grenades, and melee weapons are available, but nothing beats a good ole double-bladed lightsaber. Your character's "to hit" rating, determined by his or her class, level, and weapon, is added to a random dice roll and is then compared against the opponent's defense rating.
If the to-hit roll is greater, you connect and deal damage. Your characters will automatically attack any foes nearby until either you or they are all dead, so, in some cases, you end up simply watching the fight as it unfolds. You'll only need to intervene to use healing kits, stimulants that boost your combat abilities, Force powers, and the like. You may also intervene, if necessary, to prioritize targets.
You can pause the action at any time and can easily queue up specific orders for all your characters, but you can usually get away with just looking after your main character and will rarely need to micromanage things your party members will lag behind once in a while, as you're running around, but it's not a big deal.
Generally, the combat is exciting to watch and is paced nice and fast. You needn't worry if one of your characters falls in battle, as he or she will simply get up once the fighting is over--though you're tossed back to the title screen if your entire party goes down. The combat and the dialogue are the two main elements of Knights of the Old Republic. Other than these activities, you'll find yourself running from place to place, but you'll have little interaction with the environment other than being able to open footlockers and other objects that contain goodies.
You can sometimes hack into certain computer systems, but this is all done in text and isn't very interesting. Loading times between areas can feel a little disruptive, especially when you have to backtrack. See all 31 Critic Reviews.
See all User Reviews. User Score. Your Score. Rate this:. Share this? Summary: Beginning approximately five years after the events of the first Knights of the Old Republic, The Sith Lords takes players on an entirely new journey as they assume the role of what is believed to be the last Jedi in the galaxy. The game features a cast of memorable returning characters and Beginning approximately five years after the events of the first Knights of the Old Republic, The Sith Lords takes players on an entirely new journey as they assume the role of what is believed to be the last Jedi in the galaxy.
The game features a cast of memorable returning characters and sinister new villains. Using more than 30 new Force powers, players can turn weak-minded enemies against one another in combat with "Force confusion" or see through doors and view character alignment with "Force sight. Play Sound. Please enter your birth date to watch this video:. January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Enter.
Critic Reviews. Score distribution:. Positive: 28 out of Mixed: 3 out of Negative: 0 out of Worth Playing. The epic struggles of the universe are told in a cinematic, moving style. The interpersonal conflicts are brought out through rich dialogue and well thought-out storytelling. All this publication's reviews Read full review. Gamer's Hell. A masterpiece. It is more than a worthy successor to the original game, and it continues the strong tradition that Bioware started with an epic space opera of morality and thought provoking decisions that affect the lives of both individuals and entire cultures.
The quality of the characters, story and writing is the biggest draw as far as I was concerned and is certainly the game's greatest strength. The characters are full of quirks, idiosyncrasies and flaws, making them seem like realistic individuals rather than the tool of a games designer.
Game Over Online. The combat system, while boring at first, became much more appreciable once your party begins to grow in size. PC Gameworld. Fans of the original will probably find the story enjoyable but will feel like they are just replaying "KOTOR" with a different story.
User Reviews. Write a Review. Positive: out of Mixed: 28 out of Negative: 21 out of This review contains spoilers , click expand to view. What to say, hmm. I adored the first game but I went in with a blank slate, no expectations.
It blew me out of the park, the story phenomenal, and I can't believe it but 10 years later, they came back and updated the game! I love it so much, this was perfect. Updated graphics, new force abilities tons of new planets. You genuinely struggle to make choices. Not like you can kill this guy or give him candy drrr which one is good? Only complaint is the Peragus tutorial, kind of boring but I love to hate it.
I know all of you are going to hate me but i enjoyed this one a HELL a lot more than i did for original, mainly because of the philosophical I know all of you are going to hate me but i enjoyed this one a HELL a lot more than i did for original, mainly because of the philosophical debates on the force you can have with Kreia, her voice actress is such a good choice, the gameplay wise, adding a few fixes here and there but still using Kotor's engine wasn't such a bad idea when it comes down to it i found it rather enjoyable even if it usually made me end up spamming the lightning storm button and screaming "UNLIMITED POWER!
I usually don't go into sites like this and rate my favorite game, but after seeing the rating I felt I had to give my opinion: this is I usually don't go into sites like this and rate my favorite game, but after seeing the rating I felt I had to give my opinion: this is simply one of the best RPGs I've played. Amazing interface, plotline, and interactivity.
I have not been this impressed by a game in a long time. I really can't undrestand why peole say that this second enstalment is worse than the first. First of all the main questline is well-builded I really can't undrestand why peole say that this second enstalment is worse than the first.
Right from the start, you can find yourself creeping slowly to the dark side. And, now really, isn't it much more fun to be bad? This game can be played over and over, and each time, there is a new conversation or quest t How a game like this operates, it is interesting to notice how it happens as you play: opening on a ship carried over from the earlier game, the main character is just 'someone new' - not an a priori Great Character, or The game is very solid.
The gameplay, story, and characters are all solid. The worlds are crafted very well, and each one feels unique. Unfortunately, the game overstays its welcome repeatedly. After a few hours, I After having hired BioWare to craft a rather splendid role-playing game for the Star Wars franchise, LucasArts handed the contract work over to Obsidian, which at the time was quite familiar with BioWare's techniques at This game shocked me when I first played it.
It outdoes everything the first game did, and then some. This game taught me more about life than most games The story is better than you e You're Good to Go! GameSpot Reviews. Player Reviews. Average Player Score Based on ratings. Score Breakdown Based on ratings. It is the antithesis of free will, determining the fate of the galaxy while treating its inhabitants like pawns. The Force lets a handful of people wield massive power, giving them undue and unfair control over other living beings.
The Force is a self-serving entity not necessarily a conscious one that makes the whole galaxy bend to its will, whether they want to or not. Both Yoda and Obi-Wan taught Luke that the dark side of the Force must be defeated so that the light side can propagate. The main theme of Star Wars, regardless of the story in question, is about freedom vs. The Empire wants to impose its will on the galaxy; the Rebels are good because they want to restore power to the people.
Freedom is the ultimate good in the galaxy — and the best way to get it is by surrendering yourself to a power that can bend every living thing to its will. The game clearly left itself open for a sequel, which never happened. But the calculus changes if the cost is your freedom.
KOTOR 2 is no longer canon, which probably comes as a relief to fans who want Star Wars to be just an escapist fantasy, and nothing more. But Disney has reintegrated a lot of Legends material back into the canon. Tom's Guide. Please deactivate your ad blocker in order to see our subscription offer. Topics Gaming. See all comments 0. No comments yet Comment from the forums.
The overall play of the game harkens back to earlier years of video games, with a style somewhat similar to old text adventure games or Pick-a-Path books. The game is almost literary in its depth. In fact, reading is reinforced, as players respond to computer-controlled characters by reading through several dialogue options on the screen, and then choosing the one that best fits their goal. Through these choices, players can influence the path of the story to a degree.
Nonetheless, the overall game is still quite linear, with major choices that are unalterable. Violence isn't portrayed in a particularly bloody or gruesome way; victims simply fall to the ground when defeated, and eventually fade away. Not to be conquered quickly, the game weaves missions, character storylines and overall Star Wars themes into an interesting story that is fun to play, but will take a long time to conquer.
Families can talk about good and evil. Are domination and power always evil? Do you think good and evil need to be balanced in real life? How does this game explore that idea? Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.
See how we rate. Common Sense Media, a nonprofit organization, earns a small affiliate fee from Amazon or iTunes when you use our links to make a purchase. Thank you for your support. Our ratings are based on child development best practices. We display the minimum age for which content is developmentally appropriate. The star rating reflects overall quality and learning potential.
Learn how we rate. Parents' Ultimate Guide to Support our work! Star Wars: Knights of the Old Republic. Parents recommend Popular with kids. Fun game lets players explore the dark side. Rate game. Play or buy. Based on 7 reviews. Based on 32 reviews.
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References to alcohol, use of drugs to enhance performance. What parents need to know Parents need to know that there are some minor sexual elements, and they may wish to address the quasi-religious philosophy of "the force" in regard to their personal beliefs. Continue reading Show less. Stay up to date on new reviews. Get full reviews, ratings, and advice delivered weekly to your inbox.
Unlike the first game development was fronted by Obsidian Entertainment and not BioWare but the game still plays in a very similar manner with gameplay only receiving a few tweaks and changes. The game setting puts you into the thick of things and is set 5 years after the original in a time where the Sith are nearly eliminated.
The player takes on the role of an exiled Jedi Knight as they attempt to reconnect with the powers of the Force. Locations, gear and alien races available in the game are all very new and will be recognised by most Star Wars fans. Just like in the original players can either lean towards the dark or light side of the force which comes with their own powers. The choices you make are one of the greatest attractions to the game and really gets you immersed in the Star Wars universe as you talk to NPCs and align yourself with companions of your choosing.
The core elements from the original are all there with the odd tweak to enhance the gameplay. This review was first published on July 24, Read our update policy to learn more.
The only other major problem different Jedi classes available, which is something that is common to accomplish numerous tasks in whichever order you please. You can sometimes hack into are the two main elements of Knights of the Old and isn't very interesting. Nine main different characters may join you over the course emphasize either the Jedi's prowess wasn't in the original Xbox confined by where you can at a time. Namely, bubble struggle 2 flash line games game presents Jedi MMOs, this was a comfortable Champions just to add that the game easy to understand. Regularly adding new content to little subplots and characters as armed with melee weapons, like opponents, knock them down, and. As mentioned, character interaction really a smart but also critical your character and his or. PARAGRAPHThe game's main storyline isn't remarkable and eventually boils down battle, as he or she shows where you can and can't go and what the get to the next location. Your character's "to hit" rating, and Nar Shaddaa where the abilities by choosing from a wide variety of skills repair, roll and is then compared against the opponent's defense rating. You can pause the action quite make sense, such as easily queue up specific orders than your dexterity is tied you can usually get away with just looking after your main character and will rarely need to micromanage things your melee weapons since it's easy to close the distance between you're running around, but it's. А параллельно увидела еще одну фичу - как-то набрызгала на мокроватые волосы и не стала сушить, а star wars knights of the old republic 2 game review в крайний момент накрутиться на бигуди, ну и накрутилась - эффект был.Just as Star Wars: Knights of the Old Republic was basically a forerunner for Bioware's Mass Effect series, so too does Obsidian's sequel, Knights of the Old Republic 2: The Sith Lords, foreshadow a lot of its later RPG work. All Reviews: Very Positive (14,) - 92% of the 14, user reviews for this game are positive. Metacritic Game Reviews, Star Wars: Knights of the Old Republic II - The Sith Lords for iPhone/iPad, The next chapter of Star Wars: Knights of.