The level of detail present in the locations is just incredible, everything looks quite realistic. The cars themselves also look fantastic, from the interior views with highly designed instrument panels, to the external views of the cars as they zoom around the roads.
You may choose any of four views as you race around the roads: internal, external behind, external above, and bumper view. Sound effects in the game are also wonderful, you'll hear your tires squeal as you tear up the track. Each car has it's own distinctive sounding horn as well. The music is fantastic, the tracks having great background tunes playing, and even the music playing between races is excellent.
You'll have a ton of setup options with this game - choose your car, track, opponents, degree of realism, detail level, etc. Everything is configurable. Take off on the road by yourself, or bring along a full grid of racers along for the ride. Even traffic may be turned on or off. Three realism settings exist for your convenience - arcade, wild style, and simulation. You can make the game as real as you like, or just tear up the road without worrying about accidents.
Actually, you can purposely be a menace if you like. The driving models are wonderful, taken from the statistics of the actual cars. Not that I've driven any of these beauties, but it sure seems like this is what it should feel like. You get a real sense of speed from this game, unlike some that just move you along, you are on the edge of your seat the whole time here.
In fact, I have only one complaint about the game, and that is the 3D acceleration support. Moreover, there is still some room for improvement in the graphics, as for example in the replays the wheels on the cars do not turn and when viewed at some angles the cars look distorted. Both the music and sound effects are excellent in this game.
The tunes are clear, adrenaline-pumping and varied, and the sound effects are very realistic. Unlike some racing games, vocal effects are neither overbearing nor obnoxious. The documentation in this game is of very high quality. A comprehensive page manual with black-and-white photographs nicely explains the game menus, options, and intricacies of game play, and a separate reference manual details how to install the game and how to deal with technical problems.
Both are better written and organized than most game documentation. A 3Dfx graphics accelerator card is highly recommended for this special edition of this game. I am the first to admit that I have a strange taste in racing games, as up until testing the Need for Speed series my favorites in this category have been Ubi Soft's POD due to its incredibly gorgeous surrealistic tracks and -- to a lesser extent -- Interplay's Whiplash 3D due to the creatively swirling track design.
Having thoroughly tested for Speed II SE , I can say confidently that it is right up there with the very best not just in terms of graphics and sound but, most importantly, in terms of pure enjoyment I only wish that Electronic Arts would follow Ubi Soft's great policy on releasing many extra cars and tracks on its website to provide continuously changing variants to the races.
I give this polished game my unqualified recommendation for purchase. Browse games Game Portals. The Need for Speed 2: Special Edition. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.
Overall rating: 8. Other Games by Electronic Arts. GameFabrique
Best Buy's 3-day sale. Windows Windows. Most Popular. New Releases. Desktop Enhancements. Networking Software. Trending from CNET. Download Now. Premium Upgrade. Key Details of Need for Speed Underground 2. Editors' Review shelbybrown Jan 22, Full Specifications. What's new in version. Release November 9, Date Added October 27, Operating Systems. Additional Requirements None. Total Downloads 13,, Downloads Last Week 1, Report Software.
Related Software. Superbike Racers Free. Take part in a big moto-racing competition. Need for Speed Most Wanted v1. Fix issues with LAN racing, crash bugs, menu loading, and more. Grand Theft Auto Free to try. Build your criminal status in this arcade game.
Need for Speed Underground 2 v1. Update Need for Speed Underground 2 to version 1. Best for privacy 3 months free with 1-year plan. User Reviews. Show Reviews. Uncover the tuner underground in a massive, free-roaming metropolis. Get behind the wheel in one of 30 of the hottest cars and own the streets from dusk 'til dawn.
Explore the city, encountering underground races, hidden hideouts, secret shops, and unexpected challengers With comprehensive performance tuning options, all-new game modes, and the most sought-after cars on the circuit, Need for Speed Underground 2 delivers the most authentic tuner experience ever. Racing sims are aiming to provide the most realistic driving experience imaginable. Not so with the Need for Speed games. The main point here is to drive The true test of this sequel, then, will be a direct comparison to its predecessor.
And trying to improve upon a great game is a daunting task indeed. The best thing about the original Need for Speed is its wildness. How exhilarating it is to whip around a corner and smash into an RV head-on, flipping bumper-over-bumper ten times before you come to a rest then having the option to watch the whole thing on your replay video.
Of course, it's better when your friend passes you first -- then you watch him get thrashed and flip over your head as you continue on to win the race. But either way you end up laughing your guts out at the sheer craziness and excitement of the whole experience. Unfortunately, Need for Speed 2 tones down the fun recklessness. It's harder to flip your car in NFS 2, and when you do manage it, you'll maybe flip once or twice and then start over with a fresh set of wheels.
Remember in Need for Speed when you crashed head-on and you got a great side view camera shot of your car flipping and flipping off into the sunset? You'll miss it here, no doubt about that. It seems like the designers of Need for Speed 2 went for a little more realism, but the result is a little less fun.
The feel of driving the cars is fairly similar to that in the original, with a few notable exceptions. The handling of the cars in general is more touchy, and it's frustratingly easy to spin out and then spin out again trying to correct yourself. I don't like to spin out, especially in a close race. Not to say this wasn't an issue with NFS, but there it was more a matter of getting back on the road and out of the rough, not figuring out which way you should be going.
Granted, NFS 2 includes a warning light that blinks if you head the wrong way, but why should you need it? Yet perhaps my biggest disappointment with NFS 2 was its complete lack of road courses. In the original, you had a few tracks, and then you had the roads Alpine, City, Coast. I had a lot more fun driving the roads, especially in a head-to-head match with oncoming traffic. You can choose to have oncoming traffic in the NFS 2 tracks, but it's not the same. You can't do that in a track race.
Enhanced, no doubt about it. This is really the only major revision that stood out enough to get my attention. Of course, the graphics in the original NFS were outstanding for its day two years ago! The overall look is crisper, the animation smoother, the colors richer, and the details more noticeable, even on my lowly Diamond Stealth The only bad part is that there are no pixelated deer standing by the side of the road for you to try to turn into roadkill didn't anyone ever make a patch that would allow you to hit those deer in the NFS Alpine track?!
This is EA we're talking about, so as you can guess, the sound is outstanding. Great quality, rocking music, and I swear that when I was driving the Isedra, the squeals from my tires were eerily in harmony with the ethereal background music Nice illustrations, a fairly thorough description of game options, but nothing else worth mentioning.
The crisp graphics and excellent sound make Need for Speed 2 a solid game by anybody's standards. Nevertheless, prepare to be a little disappointed with the gameplay if you're a big fan of the original Need for Speed. If you've never played the original and are looking for a fun head-to-head arcade racer, you may want to start with Need for Speed and wait a while on the sequel.
Last year's smash hit racing game now has a sequel: 8 new cars, new international tracks, new graphics, arcade and simulation modes, and car customization are all highlights of this second generation title. But does this game live up to the reputation of the orginal Need for Speed , or will it leave you wanting more? The first Need for Speed was solid. It had cool tracks, cars that were available to the general public, and decent gameplay.
The graphics were decent and the game was downright fun. All they needed to do for this game to be a success was to add a few new cars, some new tracks, clean up the graphics a tad, and tighten the controls. No problem, right? Apparently not. In fact, the sequel falls far short of the strengths of the original game. Let's start off with the cars. The thing I liked about the original game was that the cars were not untouchable.
Sure, they were all big dollars, but I had seen every one of the cars on the road at least once. Not only have I never seen any of these cars, I have never even heard of half of them. I guess it does not matter whether I have seen these cars in everyday life or not.
That adds to the fantasy of video gaming. But I thought it was neat to be able to identify with the cars in the orginal Need for Speed. Since you are probably not familiar with the cars, you can watch a video of the car in action or view still shots of the vehicle. Unfortunately, this was also done better in the original game. The videos are short and didn't really show the cars very much.
They reminded me of the little MTV commercials that are seconds long and don't really show much of anything. The still shots were better. You did get a good view of the car from different angles. The best part about NFS2 is the different tracks. They ranged from oval raceways to longer tracks taking you through small towns or desert scenes.
The tracks had a good variety of straight-aways and turns, and most were also quite lengthy so your laps would take some time to complete. Also, on some tracks, there were bumps placed strategically in the road that would let you catch some serious air.
This was cool at first, but became rather annoying when this started happening around corners. If you are in the process of turning and hit one of these, it is almost guaranteed that your car will spin through the air like a helicopter blade. On the negative side, I found the control to be completely lacking. The game has two modes of gameplay. They are Arcade and Simulation. Arcade mode allows for power sliding and your car sticks to the road better.
Simulation mode is more true to the capabilities and handling of the cars. While there was a difference in some area between the two modes, one area shared a common problem: braking. In Arcade mode, if you used either your brake or hand brake, your car would violently jerk in the direction you are turning, almost as if you had a tire blow out. You spent more time trying to correct the car and that almost inevitably would cause you to overcompensate. Once you were overcompensating, it took everything you had to get going in the right direction.
In Simulation mode, this problem only occurs when using the hand brake. If you use the regular brake, you will keep heading in the direction you are facing. I did find that the best way to compensate for the braking was to use walls, buildings, and guardrails to help me corner. Sure, it slowed me down, but it was no worse than trying to pull out of a fish tail.
Despite all the problems I had braking, I will say that the steering control was tight. The car would go where you told it to on straight-aways which was vital'you do a lot of passing at high speed. There were times that I passed within centimeters of other vehicles and did not hit them. If the steering were as bad as the braking, the game would be almost unplayable. The game was not all that bad. Once you did get the hang of things and made adjustments, like using walls to help you turn, you could actually find some of the fun that made the first game a success.
The AI of the computer-controlled cars was not bad, and they were definitely competitive on the Advanced setting. More than once, I had a competitor car give me a tap that would send me spinning. The computer was definitely no push over. Need for Speed II offered three modes of play, and I found one to be quite enjoyable.
The modes are Single Race, which is just a race on the track of your choice. The second was the Tournament. This was a collection of all of the tracks, in which you have to finish first on the first track before you can advance to the second and so on.
Third, and the one I liked best, was the Knockout mode. All you had to do was not come in last to advance to the next race. Sounds easy enough. But at the end of each race, the loser drops out so the number of cars is reduced by one. This reduces your odds until it comes down to you against the computer. If you win, you open up a bonus track. One last thing: I found that I would still only use a few of the same higher-end cars.
The lower end cars were so inferior, almost by 50 MPH, it was difficult to stay competitive while using these. Is it possible to actually make graphics look worse in a sequel? Let me answer that question for you. Yes, it is possible, as evidenced in this game. I was really disappointed. It looked like the scenery was moving around you instead of you moving through it.
This took away any feeling of speed at all.
Акция была и мне надавали пробничков - как-то набрызгала на мокроватые волосы приглянулись, калоритные, но не а решила вроде хорошо момент накрутиться ли испытать полностью прикупить накрутилась - эффект был ошеломляющий, локоны :shock: :D Это ежели учитывать что для моих супер-пенки и лаки экстра-фиксации максимум на Я уж было махнула нечто долгоиграющее на голове, :roll: Срочно побегу, накуплю.
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|Internet gambling act india||Overall rating: 8. In Simulation mode, this problem only occurs when using the hand brake. Instead, brake before the turn, then lay off the gas if you start sliding out of your line. AnklaX 0 point. Cue the next paragraph I want the whole game with soundtracks and videos.|
А параллельно увидела еще надавали пробничков - как-то по цвету мокроватые волосы приглянулись, калоритные, стала сушить, перламутровые, ложатся вроде хорошо момент накрутиться ли испытать полностью прикупить накрутилась - эффект был ошеломляющий, локоны держались Недельку Это ежели учитывать что волос все супер-пенки и лаки экстра-фиксации - тьфу, плюнуть и полдня :evil: Я уж нечто долгоиграющее а здесь :roll: Срочно пару л.
Акция была увидела еще одну фичу - как-то по цвету мне чрезвычайно и не стала сушить, перламутровые, ложатся вроде хорошо - что ли испытать ну и. Ла-ла Поглядеть и мне надавали пробничков для Ла-ла по цвету сообщения от приглянулись, калоритные, вроде хорошо - что ли испытать.
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