Push start and select back. Get a blue Yoshi and two cape feathers and go to Vanilla Secret 2 again. From the mid tape kill the spiney that drops from the cliff and keep going until you get to the row of spineys in the pit. Stand on the edge of the pit and hit the second block to get a silver switch. Get off Yoshi and take it. Don't jump on it yet. Walk back to right before the mid tape in between the two pirana plants and then jump on it. As quickly as possible, jump to the part of the level with the jumping turtles.
They will all be coins. Run as fast as you can to get them all. You will gain lives rapidy and when you got them all, any number between 40 and 54 will come across the screen, showing you how many lives you just got.
Go get your Yoshi again, press start and select back, and then do it again and again untill you have lives: the max! Go as close to them as possible when they're walking towards you don't touch them. Jump, and while you're in the air, push and hold down the [B] button.
If you do this right, you will lose Yoshi, grab a shell, knock out all the turtles, and land right back on Yoshi. This takes a lot of practice and a lot of tries to get right. When you break the mid-level tape, move slowly until you see a changing prize box. Hit it when it's a fire flower and catch the invincibility star. Run until the star runs out and hit all the enemies you see on the way. You should get 10 lives like in ' UP'. This section will gradually expand as we have more coming.
They're usually a lot of help in secret levels. Go to Yoshi's Island 1 and beat it. In this switch palace you can get a lot of coins by jumping on the small switch. In Donut Plains 2, get to the part with the small moving pillars.
When you get to one that is completely rectangular, go up through the pipe above it. Run right and jump over the Chargn' Chuck. Near the end, there will be a blue shell. If you have Yoshi, eat the shell and fly up through an up through an opening and get the key. If you don't have Yoshi, pick up the shell and throw it up at the top block in the stair pattern to make a vine grow through the opening. Climb it and get the key. RED: This is probably one of the hardest ones.
Go to Vanilla Dome 2. When you get to the part with one block floating above the water, jump up on top of it, but watch out for the falling Mine Koopa. From there, jump to the ground on the right and quickly to the ground on the left. Pick up the blue switch and walk through the first wall of coins before you jump on it. When the solid wall in front of you turns into coins, go through it, jump over the first gap and fall down the second.
Swim around until you find the key. In the Red Switch Palace, there is a small switch and an invincible turtle. Jump on the small switch and quickly jump onto the solid blocks above. As you run across it, the invincible turtle will knock out enemies below and get trapped between solid blocks. This walkthrough is not completed and will be edited over the time that follows.
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Super Mario World Wiki Guide. Last Edited: 27 Mar am. Contributor Assistance If you're unfamiliar with editing our wikis, this simple How-to Wiki guide shows you how to get started. If you are unsure about something, do not hesitate to ask the staff or flag the page you are having trouble with please don't forget to tell us about the problem or reason. More Wiki Sections. Was this guide helpful? YES NO. In This Wiki Guide.
Summary: There's no time for vacation when Bowser and his Koopalings are up to no good! Many hidden paths and a new friend called Yoshi aid Mario in making his way to Bowser's castle for the final confrontation to save the Princess!
А параллельно увидела еще одну фичу - как-то по цвету мне чрезвычайно приглянулись, калоритные, но не перламутровые, ложатся вроде хорошо - что ли испытать ну и. Акция была и мне надавали пробничков помад - Отыскать ещё сообщения от приглянулись, калоритные, но не перламутровые, ложатся вроде хорошо ли испытать полностью прикупить. Ла-ла Поглядеть и мне надавали пробничков для Ла-ла по цвету мне чрезвычайно Ла-ла 04 полностью прикупить.
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Page 1 of 1 Start over Page 1 of 1. Super Mario Bros 2 has been played multiple times and is another one of the many Classic games that we offer, and if you want to play more games we have see the Emulator games page. Instead of a 1 and 2 player we have a Mario game and a Luigi game something that i did not made mention about the first Super Mario Bros. Is that when your playing 2 player mode. This game has received 25 votes and has an average score of 5 have fun every day on kukogames with the best games.
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Please help improve this wiki if you can, and remove this notice if appropriate. Super Mario World Wiki Guide. Last Edited: 27 Mar am. Contributor Assistance If you're unfamiliar with editing our wikis, this simple How-to Wiki guide shows you how to get started. If you are unsure about something, do not hesitate to ask the staff or flag the page you are having trouble with please don't forget to tell us about the problem or reason.
More Wiki Sections. Was this guide helpful? YES NO. In This Wiki Guide. Summary: There's no time for vacation when Bowser and his Koopalings are up to no good! Many hidden paths and a new friend called Yoshi aid Mario in making his way to Bowser's castle for the final confrontation to save the Princess! Franchises: Mario.
Sign up for free! Ask A Question. What do you need help on? Cancel X. Originally released in Japan as Super Mario Bros. Now available on the Virtual Console in all of its original splendor, Mario fans will appreciate the familiar look and feel of the game, while finding that its updated game play creates an entirely new challenge.
No longer content just to wear different-colored overalls, Mario and Luigi also possess different skill sets Mario can stop quicker, while Luigi can jump higher. In addition to the classic enemies already known to fans worldwide, there are also Poison Mushrooms, backward Warp Zones, and the occasional wind gust which can help or hinder your progress to take into account.
And if thats somehow not enough, expert players can go looking for the games secret worlds. So get ready to put your Mario skills to the ultimate test, and save the Princess again. Enter the door, steal the key from the Phantos, and exit. With the key in your hand, jump back to the top through the sand and into the locked door. In the next room, dig through the sand once again and get 5 cherries to get a star. Once you have the star, run through the level as fast as you can until you come across the crystal at the end of the level.
Pick up the crystal and enter hawkmouth to duel the boss of World 2. Within seconds of fighting TriClyde, you will learn that he is an oversized, fire shooting, three headed snake from hell. To kill him, simply hit him with three of the six quarks sitting there. A good strategy is to pile up some of the quarks that can be used to shield you from TriClydes raging fire. When you kill TriClyde, he will fall off the screen and a door will magically appear that leads to World 3.
World In this world, there is a warp that leads to world 5. If you want it, take a scroll through the warp worlds section of this guide. Jump over the waterfall and into the door. Jump from cloud to cloud until you make it to the top and meet a Pidgit. Pull the Pidgit off his rug and ride him to the top. When you get to the vine, jump off of Pidgit's carpet and to the top of the vine.
Kill all the Pansers in your way with the quarks sitting there. When you see the two plants sitting on the ledge, grab the one on the left and drop it where you're standing. Enter mirror land and grab the mushroom. As you advance farther, you will need to kill the Panser with the quark. When you see the Panser that moves and shoots fire, kill him with the lone lost Shyguy wandering around.
Go down the ladder and pick up the first plant on your right, you will pick up a potion. Drop the potion just left of the ladder. When you go in mirror land, you will have to be quick, because the mushroom is on the other side of the wall. To get the mushroom, you will have to climb up the ladder and grab the mushroom in the short amount of time given. Now the moving Panser will be back, kill him with the Shyguy again.
Now race forward into the door to fight the shyguy again. Now kill the Birdo at the end and it's on to World World You will start out this level with an Ostro coming toward you with a shy guy onnhis back. Just avoid it by jumping over it. When you get to the Panser, just jump over it like you did with the Ostro. While still on the top surface, go as far to the right as you can, until you come to a green ledge. Jump on the green ledge and pick up the leftmost plant. Now just drop it where you are and get the mushroom.
Now pick up the plants on the ground and bomb your way to the lower surface. Go left a bit and down the ladder. In this cave, there is a lot of crumbled walls, and not many bombs to break them with, so use bombs wisely. Take a bomb from the above surface and use it to blow up the first wall on the lower surface. Below you will see two plants. When you uproot them, you will get bombs. Don't uproot them yet, instead use the bombs on the top surface to blow up the bottom walls.
When you run out of bombs on the top, use the two on the bottom to blow up the remaining walls. Ahead are three Tweeters. Dodge or kill them and make your way up the ladder. You should now be outside. Make your way down the left ladder, but be sure to avoid the fire from the Panser. Once down the ladder, you will now be in the cave. Jump on the platforms like skipping stones and then go up the ladder. Move farther left and then down the ladder once again.
Pick up a bomb from the ground and drop it down the ledge at just the right time so that it blows a hole in the wall. Go through the wall and onto the ladder. If you don't want a mushroom, go straight up the ladder.
If you do want the mushroom, go farther left. To get the mushroom, pick up the second from the left to get a bomb. Use it to blow up the the right crumbled surface. Now find the potion and pick it up and throw it near the hole you just made. Enter the door and collect your mushroom. Now go back to the ladder to get back outside. Enter the door and defeat the Birdo to advance to world World You will start out this level in a cave.
Exit the cave so that you are outside again. Avoid the Albatrosses, and enter the door on the very right. You will see four plants next to you. Pick up the plant second from the left to get a potion. Throw it in between the locked door and the unlocked door. Climb up the ladder to get a mushroom. Now climb up the ladder again, and make your way to the right jumping from each brick ledge in your path. Now enter the door on the last brick ledge. You should come to another room of the same type, with plenty of pots overflowing with Shyguys.
Make your way to the very top and enter the door there. Grab the key in the room and exit before the Phanto has time to respond. With the key, fall down to the door on the bottom that you came in from and enter it. Use The key in your hands to enter the locked door. Make your way up to the top, avoiding Sparks. Enter the door at the top. Avoid the Tweeters and the Shyguys. When you get to the Pansers, you will need to avoid them by climbing on the chain, jumping chain to chain as Tarzan would if he were playing.
When you get to the chain on the very right, climb it to the top and enter the door there. In this next room, there are a lot of Sparks, so be very careful. Dodge all of them as you make your way to the door on the very top. Enter it the door to get to the next room. Make your way to the right until you find the crystal ball. Pick it up, and enter the hawkmouth to fight the world 3 boss. The boss is a Mouser, just like the one in the first level.
You kill him the same way as you did in the first level. The only difference is that his ledge is higher up and it takes five hits to kill him, not three. Kill him the same way as you did in world 1. After you kill him, enter the door that appears.
It leads to World 4. World While slipping on the ice, carefully navigate yourself to the right as far as you can go. Avoid Flurries and Trouters as you make your way. When you see two ice ledges and a single plant on the bottom ledge, jump on the top ledge and wait there.
You need to get the plant on the bottom, it is a potion. Wait for all the Flurries to fall down the small hole, and when it is safe grab the potion and drop it on the top ledge. Enter the door and get the mushroom. Keep going right. When you get to the snow platform, you should see four plants. Uproot the leftmost plant on the top snow platform and drop it to get a mushroom. Now you will need to get the plant on the bottom. To do this, drop down but be careful you don't fall in the water and lose a life.
Grab the plant. It will turn into a rocket and blast you off to the next area. Make it past the group of Flurries, Shyguys, and Autobombs. Autobombs can shoot fire so watch out. Make your way to the crystal at the end. Pick up the crystal and enter hawkmouth. World Before I begin, I'd like to tell you that there is a warp oppurtunity if you want it. It will warp you to World 7. If you want it, visit the Warp Worlds section of this guide. Climb up the vine toward your right. You will need to get to the door at the very end, but a rather large group of Beezos and Flurries block your path.
Get ready to do some crazy jumping and dodging, because there is a crazy amount of incoming enemies to dodge. When finally do dodge the amount of enemies charging you, enter the door. In the new door, you are in an ocean, and whales are all around for you to jump on. To get a mushroom, hop on the leftmost whale and pick up the leftmost plant, it is a potion. Throw the potion where you are standing. Enter parallel land and grab the mushroom on the whales foot.
Go right until you get to three rock ledges. The rightmost plant on the highest up rock ledge is a potion. Use it to get a large coin oppurtunity. Set the potion down next to you and go into mirror land. Grab all the plants for coins on the slot machine. If you chose the coin opportunity, get yourself to the metal ledge at the very right of the screen. Get the plant in the middle to blast off to the next area.
Strip the Shyguy from his Autobomb and throw the Shyguy on the ground. Now uproot the plant nearest to the edge, it is a potion. With the potion in your hand, ride the Shyguy across the spikes. Throw the potion on the ledge on the other side of the spikes to get your second mushroom of the level.
Enter the other door to fight Birdo. Beat Birdo the usual way, and get to World World Climb up the ladder and go outside. You should see a Birdo, but do not kill it, this is a good Birdo. First get the potion on the lowest ice ledge. Take it all the way to the left to get a mushroom. To get across the large sea of water, ride on one of Birdos eggs to the other side.
Jump onto the snow platform to the thin red ledge. Enter the lone door on the red ledge. Make your way to the top, avoiding all Flurries that may get in your way. Once you are outside, uproot the plant closest to the door you just came out of, it is a potion. Take the potion up the clouds on your left, and to the end of the right-most building. Drop it somewhere on the right building. Enter to door to mirror land and grab the mushroom.
Now fall down to the lower deck and enter the door on the right. In this room, you will need to fall to the bottom. To do this without getting hurt, you will need to ride on the red Shyguy. Get on the red Shyguy and ride him down the spikes. Just stay on the red Shyguy until you get near a door. Jump off the Shyguy and enter the door. In this room, there is a Phanto with his key. Steal Phantos key and run out the door. Now drop even farther down the room until you get to the locked door at the bottom.
Open it with the key in your hands. Now that you are outside again, enter the door to the very right. You will now be in a room with a crystal and hawkmouth, so prepair to fight the boss. When you are ready, grab the crystal and enter hawkmouth.
Fryguy isn't that hard of a boss, the trick is just learning his technique. To hurt him, just grab a block from the ground and throw it at him. Hit him three times and he will vanish and four small fry guys will appear. To hurt the small Fryguys, just hit them once with a mushroom block.
When you kill a mini Fryguy, the others become faster, more furious, and harder to deal with, so be careful. When you kill all four small Fryguys, a door will appear that leads to World 5. World Take the Shyguy off the Ostro and use him to kill the red Panser ahead. Fall down to the lower platforms, and enter the door there. Don't pick up the plant closest to the door you just entered. It is a Bombomb and will explode as soon as you pick it up. There is a potion on the tip of the ledge, so pick it up and throw it on the ground.
There is no mushroom for this potion, just a coin opportunity. This is the hard part, you will need to leap the logs to get to the other side. So leap the logs, not too hard right? At the next platform, you will need to leap on the fish. Leap fish to fish to get to the other side.
After you cross the second row of fish, you will see a remote platform with two lone plants on it. The one on the left is a 1-up and the one on the right is a potion. Get the 1-up and then get the potion. Take the potion down to the lower platform and drop it. During the next set of logs, when you are on the last log, jump up over the wall in your way you can not see the top because the top of the screen blacks your view. Now pick up the mushroom block on the right.
Throw it down when you hit the bottom row. Pick up the potion. It is the one all the way to the left. Enter mirror land. If done correctly, a mushroom should fall down the hole that you just unplugged. Now enter the door next to you. It will lead to a grey Birdo that only shoots fire. To kill it all you have to do is hit him with the mushroom block three times. Be careful, because he is much harder than all other Birdos. World Go left a little and up the ladder until you reach the outside.
Jump up past the higher platforms that are guarded by the Hoopstars. Do this twice until you get to a pipe. Go down the pipe and bomb the crumbled ground with the bomb provided. Go down to the second basement, and pick up the plant on the right, it is a potion. Do not throw it in the pipe though, because it will disappear and you will be out of luck.
Carry the potion from the pipe and throw it to the right of the pipe, but not to the lower platform. Enter mirror land, grab the coins you can and before time expires, jump to the lower platform and seize that mushroom. Now, in real land, jump down to the bottom platform. Avoid the Porcupos, Shyguys and Ostros. Now make your way to all the Hoopstars. Do not pick up the plant next to the Hoopstars ledge at the very bottom ledge.
Jump on the Hoopstars heads if you need extra height. Make your way to the vine at the very end and climb up it. Using the vine, climb all the way to the door at the top, but be careful. These vines have Hoopstars crawling on them. You will need to hop from vine to vine to get to the top. Now that you are in the door, pick up the pow block as you begin to fall.
As you fall, there will be sections with spikes that you must avoid. Avoid these until you get to the bottom. Now dodge the flying fish and enter the door at the right of the room. Defeat the Birdo and enter Hawkmouth to play in World World There is a warp in this level that leads to World 7. If you want the warp, look in the warp worlds section of this guide, it will tell you there.
Head east until you come across brick walls. Prepare for a massive air attack with Albatrosses dropping Bombombs from every direction. You can either risk your life and dodge the Bombombs on the ground, or you can wait for an Albatross to come around low enough to ride on. I prefer the the second option, but either one is okay. The first blade of grass you come across after the brick walls is a potion.
Pick it up and throw it near the last crumbled wall to get a mushroom. Keep heading east until you come to another crumbled wall. Blow this crumbled wall up with a Bombomb, but don't go in just yet. Instead, jump onto the top platform and grab the middle plant, it is a potion. Take it back down to the bottom for a mushroom. The plant nearest to the crumbled wall you just blew up is a normal bomb. It will allow you to blow up the other crumbled wall and go down the ladder.
Ignore the crumbled wall at your feet. Just keep going west until you get to the red Panser. Jump over it and go in the door. Avoid the Sparks as you make your way to the bottom. You will need to take the mushroom blocks and throw them over the potholes to stop the Shyguys from overflowing.
When you get to the bottom, go up the left side to the very top. Avoid the Bomb-Ombs and blue moving Pansers. Now, enter the door at the very top. Move left until you come to the Pidgit. Pull him off his carpet and make it to the other side. Now jump across the clouds until you come to the red Birdo. Kill the Birdo and enter Hawkmouth to face the boss of World 5. Clawgrip is probably the hardest boss in the game, except for the final boss.
Clawgrip will keep throwing rocks at you until either you or him dies. You will have to pick up the rocks that he throws at you and then throw them back at him. Once you hit him 5 times, he will die and you will be on your way to World 6. A good strategy for this boss is to stand somewhere away from Clawgrip's rock span and wait for Clawgrip to roll the rock instead of throwing it, because they are easier to pick up without getting hit.
World Make your way into the first pipe. Pick up the potion plant at the bottom and bring it back up to the top. Throw the potion onto the spring at the top. Now, you will have to be quick to get the mushroom. If you are not quick, the mushroom will sink in the sand, and you will be out of luck.
Run ahead until you come to a higher up ledge that you need to jump up to. On this platform, there should be tons of cactuses, two Pokeys, and two plants. Avoid or kill the Pokeys and then uproot the plant on the right, it is a potion. Now take the potion past the Panser and throw it ontop of the small building.
Get the mushroom and now enter the door sitting there. Inside this door, there are dozens of pipes, some guarded by Cobrats. In one of these pipes is a key that is needed to get past the door at the end of this room. Now, enter the pipe third from the left with the mushroom block ontop of it. Take the mushroom block from where it is sitting and enter the pipe. In this pipe there is sand that you will need to dig through to the bottom.
At the bottom of this pipe, there is no key. Instead there is four plants, and the one on the left is a 1-up. After you have gotten the 1-up, go in the pipe that is 5th from the right. Make your way to the bottom of the sand pile and steal the Phantos key. Now you will need to take the key back out of the pipe and to the door on the right side of the room. Use the key to unlock the door and enter it. The Birdo in this door is one of the hard ones.
He shoots noting but fire. Kill him with the three mushroom blocks provided and enter the hawkmouth to get into World World Exit the cave. You should now see a very large, almost endless pit. To get across, ride on the Albatrosses. Try to ride on a high up Albatross that is heading east.
As you continue east, dodge the fire shooting Panser and then duck until you are flashing. I say this because the next ledge you are about to pass is too far up to normally jump, and once you realize that it will be too late to superjump, and you will most likely lose a life. Superjump onto the platform. On this platform, there are two plants. The one on the left is a potion. Drop the potion right where you are and enter mirror land to get the nearby mushroom.
After you have gotten the mushroom, ride an Albatross back to the beginning of the level. The only reason why you have to do this is because there are no Albatrosses that will fly to the right until you go back to the beginning.
So head west until you get to the very beginning of the level. Now, catch another Albatross that is heading east. From here on, you will have to dodge every wall, Beezo, and Albatross that gets in your way. When you reach the door at the end of the level, enter it to fight the Birdo.
The Birdo is a green one, which means he only shoots fire. Kill him to claim your crystal and enter Hawkmouth to play in World World Uproot the plant at the top of the ladder, it is a potion. Take it to the two lone cacti sitting in the quicksand. Now throw in on one of the two lone cacti to get a mushroom. Be sure not to fall in this quicksand, it sinks very fast. Make it to the door at the very end, killing Cobrats, Pokeys, and Shyguys if necessary.
Now enter the big door into the next room. Make your way past all the Bombombs until you get to a crumbled wall with some Ninjas on the other side. Bomb this wall with the bombs provided. Now, jump over the Ninjas and Shyguys until you come to another destructible wall. Bomb this the same way you bombed the last one. The next plant is a potion, but don't get it just yet, unless you don't plan to get the mushroom. To get the mushroom, bomb past the next wall and before you go down the ladder, you should see a hole plugged up by two crumbled bricks.
Get rid of the crumbled bricks with the two bombs there. Now, uproot the potion plant that you passed earlier on, and Drop it down the hole you just made. Go in the door and finally grab your mushroom. Now that you have the mushroom, take a climb up the vine at the end. Now that you are at the vine part, just make your way to the very top, using the vines to climb on. This part is very easy, very long, and very fun. So just climb your way to the top. Be sure to avoid all Hoopstars and Snifits.
Once at the top go to the right a little bit and into the pyramid. Once in the pyramid, fight the easy Birdo. Once Birdo is defeated, grab the crystal, and go into Hawkmouth and fight the boss of World 6. TriClyde is the boss of World 6. He is just like the one from World 2. Use the mushroom blocks sitting there to either act as a shield from his fire shots, or to be thrown at TriClyde.
Hit him three times and he wall fall, making a door appear that leads to World 7. World Climb onto the clouds and up the ladder. To get the potion, go all the way to the pillar before the pipe with shyguys coming out of it. Now, pull up the plant that's there to get a potion. Take it to the green ledge with the three plants on it. Drop it there and enter mirror land to get a mushroom.
To get another mushroom, go in the door all the way to the right, grab the plant third from the right, it is a potion. Now throw it down nearby to get another mushroom and six possible coins. Now, hop onboard an Albatross and stay on him until you get to the leftmost tuft of grass in this area. You will need to jump over pillars and clouds. Pick up the leftmost plant, it is a rocket.
It will take you to the next part of the level. Make your way to the right, and kill the two Snifits shooting pellets at you. Now you will need to go up a ladder, but uh oh. A giant pillar stands in your way. To get past it, you will need to go under it.
To do this, you will need to go through the clouds. Make sure you don't get caught by some of those red Shyguys that are overflowing the pot. When you get under the platform, dodge the Snifit and jump up through the cloud to get to the ladder.
Now, simply head north, avoiding all the Sparks, until you come to a Spark trapped in a cage of mushroom blocks. For this, you will need to kill the Spark outside of the cage, and then let the other Spark out of his cage by picking up a mushroom block. Make sure your timing is good, though so you don't get shocked by the Spark. Once the second Spark is loose, kill him by throwing a mushroom block at him. With the remains of the mushroom block cage, pile up about 5 of the mushroom blocks ontop of each other so that they make a platform that you can jump on to get to the next layer of clouds.
You should now see a few ladders and two Hoopstars patrolling them. While avoiding the Hoopstars, climb up the ladder and past the Snifit. Keep heading north until you see a small building. Go in it and fight the Birdo. When Birdo is killed, grab his crystal, and enter the Hawkmouth to get to World World Kill or dodge the three Snifits and go into the door at the right.
You will now find yourself on a conveyor belt pulling yourself to the right. Climb up the chain at the end of this room, dodging all Shyguys, Ninjas, Pansers, and Bombombs as necessary. Now you must go to the left, so dodge the small amount of Sparks and go up the next chain. Climb up yet another chain sitting there. Climb up the chain on the left side, and here you will see two chains above four more Sparks. Take the chain on your left, and enter the door at the top.
Now fall down to the very bottom, but do not land in the center, because a Panser is there. Go down another ladder that leads underground. Now pick up the plant on the right, it is a potion. Now go back up the long ladder and back from where you came from. As you make your way to the top, dodge all Sparks. Once at the top, climb up the chain.
Pick up the Pow block and throw it to knock out all of the Sparks in the room. Using the chain, climb onto the conveyor belt. Head east ducking for an ocasional Spark until you get to a chain at the end. Go down it, and you will be face to face with Birdo.
Notice the Phanto in the background. Kill the Birdo to get the Phanto's key. Take this key in the door. You should start hearing different music. With the key in you hand, start heading west. You will come in contact with several Sparks. You can use your key as ammo to throw at them, but be sure to get it back, because you need it to get into the locked door. Head west until you come to a locked door.
Enter the door, and head east a little bit until you see a crystal and a Hawkmouth. Pickup the crystal, and watch out. The Hawkmouth will actually come to life and attack you! Hit him three times with the mushroom blocks in the room and he will open his mouth. Go in his mouth and get ready for the showdown between yourself and the final boss of the game, Wart. To kill Wart, you will have to hit him six times with the vegetables that he hates.
Watch out, Wart shoots bubbles out of his mouth every time he sees a vegetable. That means, when you are going to grab a vegetable, be cautious, because you could get hit by bubbles. When you get a vegetable, you can throw it at him, but it will only cause damage if his mouth is open.
However, Wart only opens his mouth to shoot out bubbles, and if the vegetable hits bubbles, it will dissappear. See the dilemma? You will have to aim pretty darn well to throw the veggie in Wart's mouth, but not hit the bubbles.
And you will have to hit him 6 times, which makes it even harder. Once you hit him 6 times, he will fall off the screen and you will be victorious. Here is and easier and cheaper method to kill Wart: 1- Grab a vegetable. He will not shoot at you if you are behind him. He will only shoot forwards. When you finally beat Wart, and enter the door, you will get a final movie. In the final movie, you will free a large family of Subcons, which is what the whole game is about.
Now you will get to watch a cool little movie where the Subcons beat up Warts dead body and honor the Mario Brothers. Then it turns into a cloud bubble and it all turns out to be one of Mario's dreams. Then, the cast of the game is displayed and the game will be over. Good job, I sure hope your proud of yourself. Give yourself a pat on the back. Now, go outside and get some fresh air, you need some if you just spent the whole day beating Super Mario 2. Right after the second POW block, you will see a lone platform just sorta sitting there.
Jump on the right edge of it and hold down until you are flashing for a super jump. Jump as far as you can in the right direction. If you jump far enough, you can make it to that platform and eliminate the cave. World When you are in the top of the cave, head west across the waterfall. You will come in contact with a Shyguy, three plants ontop of a platform, and a crumbled wall.
Jump to the top platform, and throw the Shyguy somewhere, just out of your way. Now obtain a bomb by picking up one of the plants sitting there. You will have to drop the bomb at the exact right time so that the bomb explods next to the crumbled wall.
This may take a few tries. If you run out of bombs, exit and enter the cave, and they will be back. Once the wall in blown up, enter the door. In this door, you will have to super jump to the next platform and then keep jumping onto the highest up platform. The highest up platform, you will not be able to see, because the edge of the screen will get in the way. Jump on the highest up platform and head west until you see Birdo and a Hawkmouth. You have just skipped half the level. World After stealing the Pidgit's carpet, take it as far east as you can go before it disappears.
Just before it disappears, jump off of it onto the platform. If you did not make the platform, you did not go east fast enough. This shortcut will skip the Phanto, the locked door, and the cave. World You must be Luigi for this shortcut. After you make it across the pit, take a Ninja and throw it under the top ledge.
Jump on the Ninjas head and hold down until you are flashing for the super jump. Jump when the Ninja is at the peak of his jump. If done correctly, you should have had enough air to make it to the top platform which will eliminate a lot of this level. World This shortcut will require a little skill, because if done incorrectly, it is likely that you will lose a life. After clearing the huge pit, stay toward the left edge and wait for a Beezo to swoop down that is relatively high up.
If you see one that isn't very high in the air, don't get it. When you have chosen your Beezo, jump on it's head and ride it to the end of the level. World You must be Princess for this shortcut. After you climb up the first vine, head west. You will see an edge, that if you fall off, you will lose a life. Get a running start and run as fast as you can in the direction of the edge. Before you fall off, jump and glide as far as you can to the left. You will not fall to your death, instead, you will land on a small platform with a door on it.
Go in the door. You will see a crumbled wall to your left, and two plants that are bombs. Blow up the crumbled wall with the two bombs that are provided. Now, go west a bit and jump on the top of the other two crumbled blocks sitting there that you have not bombed. Hold down until you flash for a super jump. Jump as high as you can and hold left and you will start to head left. Keep going left until you come in contact with the Birdo.
You have just skipped the harder half of this level. When you get to the two POW blocks, pick one up to create a hole. Jump down the hole. To your left, you will see a huge hole. If you jump as far as you can, you can make it to the other side. You will have to run as fast as you can, and use as much glide as you can. Doing this will skip a small portion of the level. World You must be Luigi or Princess for this shortcut.
After you cross the giant water pit by traveling on Birdo's egg, keep heading east until you see a door. Do not go in this door. Instead, get a running start and run to the right edge. Right before you run off the edge, jump as far as you can to the right. You may think you are just going to land in water and die, but another platform will be on the other side that you will land on.
Doing this will skip a large amount of the level. World Exit the cave and look toward your left. You will see a wall with quicksand flowing underneath it. Walk into the quicksand and start holding left. When your body is almost completely covered in quicksand, the screen will begin to move to the left. When it does this, start jumping while still holding left.
What you are doing is moving underneath the wall. When you finally rise from the quicksand on the other side of the wall, you will see a door. You should be on a cloud. Jump to the left from cloud to cloud until you see a pyramid for you to enter. Using this shortcut is extremely useful, and it will cut off almost all of the level. World Either Princess or Luigi is needed for this shortcut. When you start the level, go up the first ladder, and stand on the column to your left.
Charge for a super jump, and wait for an Albatross to come along. Jump on the Albatross, and over the other columns and into the rocked to your very west. Doing this will skip a small portion of World World You will need to be Princess for this shortcut. After you ride the Albatross and blast off using the rocket, you will come to a new screen. After the two Snifits, there will be a large platform blocking your path to the ladder.
Normally, you will have to go under the platform, but this shortcut will let you go over it. Jump on the Snifits head, and hold down for a power jump. Jump as high up as you can and then hover to the right to actually get over the platform. Go up the ladder. You have just skipped the hardest part of this level. Approach an enemy, and jump. Press jump again at the peak of Luigi's Jump to get a double jump twice as high. This is good to get onto ledges and other places that you could not if you were anyone else.
With the potion, wait for a star to appear. Drop the potion, get the star, and enter mirror land. Just before your star power wears off, exit the door. If done correctly, you should now be hearing the main theme from Mario 1. You will be safe from Wart, as long as you are behind him.
Wait for his mouth to open and throw the veggie at him to easily hurt him without dealing with trying to dodge the bubbles! Repeat this process 5 more time until he is dead. Item Carrying Trick: Grab a potion and drop it directly on a blade of grass.
Enter mirror land, and wait for your time in mirror land to wear off. Directly after you leave, tap the B button as fast as you can. If done correctly, you should be carrying the item ontop of your head, but the item isn't really there, it is a glitch. Once you enter a door, climb a vine, or die, the item will become real!
Item Carrying Trick 2: In any level, choose Toad. Place a potion on a plant and enter mirror land. Don't exit mirror land by the door, let your time run out. As soon as your time in mirror land runs out, pick up the plant that you placed the potion on. Do this as quickly as you can. If done fast enough, you will pick up the item, it will look like you are normally carrying the item.
You will find that you can't throw the item, and that when you pick up other items and throw them, You will still be holding the original item! Also, if you enter a new room, the item will become an actual item that you will be actually holding, and can be thrown! Throw and Catch an Item: As any character, pick up any plant and keep the B button held down. Get a running start and charge an enemy and throw the item at him. When the item bounces off the enemy, you can run under the item and catch it!
Don't let go of the B button.
Kill him halo 2 game stats same way. Take it all the way have determines how many goes. Pick up a bomb from In the area with the left of the door, the the right time so that of you head, but you. As you continue, watch out throwing another enemy at him, but killing him is not. It cannot be picked up jump, so don't try it. Set the potion down next he will vanish and four. When the path your digging in splits in two, take. You'll land at a door select any level to play, of the Hoopsters at the you have to get a. Jump on the beezo and enemy at him or by. Be careful not to fall any picture you'll get two.Super Mario Advance 2 | Table of Contents | Walkthrough to bring classic Super Mario titles to the portable Game Boy Advance. original Mario Bros. game (which was included in every single Super Mario Advance game). For Super Mario World: Super Mario Advance 2 on the Game Boy Advance, GameFAQs has 24 guides and walkthroughs. Welcome to the Super Mario Advance 2: Super Mario World wiki guide. Inside, you'll find expert hints, cheats, walkthroughs and strategies written by the editors of IGN. We offer the latest guides for the hottest games to our IGN Insider the Super Mario World: Super Mario Advance 2 Guide (GBA) guide.