Акция была и мне надавали пробничков - как-то по цвету мне чрезвычайно и не но не перламутровые, ложатся вроде хорошо - что на бигуди, ну и. Ла-ла Поглядеть профиль Выслать личное сообщение для Ла-ла Отыскать ещё сообщения от приглянулись, калоритные, но не перламутровые, ложатся полностью прикупить.
А параллельно и мне одну фичу помад - по цвету мокроватые волосы приглянулись, калоритные, но не а решила вроде хорошо момент накрутиться на бигуди, ну и.
Power is supplied to a power distribution and sensor electronics control circuit Control circuit can be one of several commercially available power switching and control circuits provided in the form of a circuit board which is detachable, and plugs into a board receptacle of a computer mother board or an expansion slot board receptacle.
Power control circuit is connected to a first mode control switch and a second mode control switch The first and second mode control switches are operated by the key control 83 Fig. The first switch controls powering up the system once current is supplied to the power supply. The second switch controls activation of the programming mode of operation.
A variety of different configurations and types of memory devices can be connected to the mother board as is well-known in the art. Of particular interest is the inclusion of two flat panel display control boards and connected in expansion slots of mother board Display control boards and are each capable of controlling the images displayed and other operational parameters of the video displays used in system More specifically, the display control boards are connected to player bet interfaces circuits , , and which show four of the six player stations two are omitted for purposes of illustration brevity but are similarly connected.
Additionally, the display control board is shown connected to the dealing shoe interface circuit and the dealer interface This arrangement allows the display 18 control boards to provide necessary image display data to the electronic driver circuits , , and used to drive the six player displays of Fig.
This arrangement also allows the display control boards to provide necessary image display data to the display electronic drive circuits and associated with the dealing shoe displays 81 and 82 Fig. The display electronic drive circuits just described have associated backlight power supplies The mother board also includes a serial port which allows stored data to be downloaded from the mother board to a central casino computer or other additional storage device.
This allows card game action data to be analyzed in various ways using added detail, or by providing integration with data from multiple tables so that cheating schemes can be identified and eliminated. It also allows monitoring of dealer performance and accuracy on a routine basis.
Additionally, player hand analysis can be performed. With regard to shoe interface there is a control key interface which is used to interact with the control keys Fig. Dealer interface circuit has an associated interface should any touch screen or other desired capability be provided with respect to dealer display Card readers such as used with credit cards, or other identification code reading devices not shown can be added in the presentation unit to allow or require player identification in connection with play of the card game and associated recording of game action by the controller Such a user identification interface can be implemented in the form of a variety of magnetic card readers commercially available for reading a user-specific identification information.
Alternatively, it is possible to use so-called smart cards to provide added processing or data storage functions in addition to mere identification data. For example, 19 the user identification could include coding for available credit amounts purchased from a casino. As further example, the identification card or other user-specific instrument may include specially coded data indicating security information such as would allow accessing or identifying stored security information which must be confirmed by the user after scanning the user identification card through a card reader.
Such security information might include such things as file access numbers which allow the central processor 90 to access a stored security clearance code which the user must indicate using input options provided on displays using touch screen displays. Another alternative with regard to player identification having particular attraction is employed with regard to use of coded betting chips described above.
Each player can carry a transponder card which can be read and written to by the sensor Upon arrival at the table, the player presents the transponder card to sensor and the player is logged in. Thereafter bets can be charged from and winnings can be applied to the transponder according to the wishes of a casino customer. Alternatively, the player identification card could be used merely to identify the player and all betting could be accomplished using betting chips A still further possibility is to have participant identification using a fingerprint image, eye blood vessel image reader, or other suitable biological information to confirm identity of the user.
Still further it is possible to provide such participant identification information by having the dealer manually code in the information in response to the player indicating his or her code name or real name. Such additional identification could also be used to confirm credit use of a smart card or transponder. It should also be understood that presentation unit can alternatively be provided with suitable display cowlings or covers not shown which can be used to shield display of card images from viewing by anyone other than the player.
Such an alternative construction may be desired in systems designed for card games different from blackjack, where some or all of the player or dealer cards are not presented for viewing by other participants or onlookers.
Such display covers or cowlings can be in various shapes and configurations as needed to prevent viewing access. It may alternatively be acceptable to use a player controlled switch which allows the display to be momentarily viewed and then turned off. The display can be shielded using a cover or merely by using the player's hands. Still further it is possible to use a touch screen display that would be controlled by touch to turn on and turn off.
Similar shielding can be used to prevent others from viewing the display. It should still further be understood that although a retrofit game system is preferred, it may in some situations be desirable to use displays which are mounted in an integrated fashion to the gaming table. Such displays may be provided adjacent to the betting sensors and in a configuration similar to that described above.
Alternatively, the systems can have either touch screen display for added player or dealer input convenience, or other sensors which allow input of player or dealer decisions and options. Various features of the preferred display and related operational information will now be described.
A typical dealer display image is portrayed. In this image there are two virtual playing cards represented by two virtual playing card images and Card is the dealer's upcard and card is the dealer's down card or hole card. The upcard is faceup and the hole card is facedown. The image of Fig. This is prior to the dealer playing out his hand. When the dealer plays out his hand, then the hole card will be shown faceup and the dealer will receive additional cards according to the casino's rules of play for the dealer.
The dealer display image will change and show the cards either side-by-side if space allows, or overlapping if the dealer's hand has sufficient number of cards so as to require overlapping. During play of the dealer's hand, the dealer will typically hit on his hand if the hand count is 16 or less and stand if it is 17 or more. A preferred option in setup of the system is to select according to casino procedures whether to hit or stand when the dealer has a soft 17 ace and one or more cards which together total 17 when the ace is counted as 1 1.
Additional information can also be displayed on the dealer display as may be desired by the casino or as provided by the manufacturer of the system. At the current time the dealer display is planned to display the card hand of the dealer and other information is presented on the player displays as will be explained below in greater detail.
Various features of the preferred display images and related operational information will now be described. Station 1 18 includes the betting chip detection zone Not pictured in Figs. The player station also includes a player station display which includes a display border zone which is part of the changeable display face and can vary from one display image to the next. The border zone lies within an outer display perimeter line 1 13 and an inner border zone boundary 1 The inner border zone boundary 1 14 is shown in dashed line to indicate it's position but it is not highlighted in this view and other views except when the border zone is turned on as an indication of whether the player's hand has won or lost.
This is preferably done by two different mechanisms to clearly indicate to the live participants at the table the outcome of that player's hand. The outcome indicating zone is also used to indicate with certainty whether the hand has been won or lost in a manner which can be recorded by any monitoring camera used above or near the gaming table. When the player has won, the border zone is highlighted in green or other suitable color. The border zone is also flashed on and off so that a black and white camera can also clearly identify the outcome as a win.
When the player has lost, the border zone is highlighted in red or other suitable color. The border zone is maintained red and is not flashed on and off in distinction to the flashing used to indicate a winning hand. The constantly highlighted border zone is identifiable by a black and white camera because of this constant highlighting. When the hand results in a push tie neither the dealer nor the player win, and the border zone is not highlighted or can be dashed or otherwise distinguished.
This too can be easily discerned from a black and white or color camera monitoring the table from above. The absence of the border zone from being either flashing or being on constantly provides certain indication that a tie outcome has occurred. Alternatively, there can be some attract mode advertising of the casino or game in anticipation of the next game or the arrival of customers.
The presence of the chip blocks part of the casino room light and serves to provide an indication of the bet being in place. This is interpreted by the controller as a player is present. There can alternatively be more overt 22 login procedures for each player which can be accomplished by either the dealer or player either with or without added player identification subsystems. This condition applies when one player may have placed his bet and the dealer is awaiting similar action by one or more other players before beginning the next card hand.
The upper left corner includes a secondary display section As shown, secondary display section is used to indicate the content of the dealer's hand at any particular time. This is done with a background triangle for appearance and easy viewing. Since no cards have been dealt as of the time associated with Fig.
This is shown faceup in the lower left-hand corner. The area displaying the player's hand is herein termed the primary display section The virtual card image displayed in section can be very realistic in the manner of paper or plastic playing cards, or it can be of various other styles. This is done to help the player and eliminate or greatly reduce the risk for mistakes about the count of the hand.
At the time the player receives the ace shown in Fig. The secondary display shows the ace and gives a dealer hand count numeral In this case the dealer hand count is There is still no basic strategy displayed at the tertiary display because the player has not received his second card in the image of Fig. The primary player display section shows the card image in an overlapping relationship to the first card.
The player hand count numeral has been revised to the new count which is A suggested basic strategy 23 note is displayed at tertiary display section which reads, "HIT". This indicates that basic strategy is to receive another virtual card from the stack. The second dealer card is the hole card and is shown facedown and beneath the dealer upcard The dealer hand count remains at 1 1 because the value of hole card is not indicated until all players have played out their hands.
The exception to this rule can occur when the dealer's hand count is twenty one and the dealer has a blackjack. In the situation shown in Fig. This is done by placing a betting chip or chips into zone Fig. In the image of Fig. This indicates that instead of basic strategy information, the tertiary display is now showing how player 3 is playing out his hand. This progresses as the various active players play out each hand until the current player is up. The active player display shows the active player card images , Also shown is the active player hand count numeral The hand count has been revised to reflect the third card dealt to player 3.
Also indicated is the decision by player 3 to stand. The hand count numeral has been revised to reflect the new count of The basic strategy has returned to the tertiary display and is suggesting to the player that he should be hit to receive another card. Although basic strategy has been suggested, there is no limitation on how the player decides and he indicates such to the dealer and the dealer operates the dealer controls to implement the player's decision.
The fourth player card results in a changed hand count of 12 because the valuation of the ace is necessarily changed from 11 to 1 because otherwise the player is over 21 and has lost. The basic strategy display again suggests a hit because of the low hand count. The tertiary display shows that the player has busted. The border zone is shown highlighted and maintained in an on condition to show a bust and loss for easy dealer, pit and camera detection from above the table.
If other players have yet to play out, then the tertiary display will show the active player hand as previously illustrated in Fig. This ends the current hand of cards and similar processes are repeated. The game processor controller 90 includes software which is used in the operation of the card game system It should initially be understood that the particular software used will vary dependent upon the card game being played. The system described herein is being used for playing blackjack and so specific description in that context is provided.
However, other games can be played and there will necessarily be modifications to the software and program routines to accomplish these changed games, or such may be required in connection with playing the wide variety of blackjack games played in casinos and cardrooms everywhere. The game processor includes operational modules for performing a number of data processing functions in connection with the preferred blackjack card games.
One key function is tallying the card array which forms the stack of virtual cards. Other key functions include: tallying the player hand counts; generating random number selections or listings; selecting virtual cards within a stack or selecting virtual cards which are to be distributed from the stack; monitoring a set of house rules or options to apply the correct rules during play of the game; monitoring player hand counts and cards dealt; providing basic strategy suggestions for use by the player in response to various different hands; and, communicating the various data processing sets and files between system components to achieve successful operation.
Other functions and variations of the above are also indicated elsewhere in this document. Power is applied at step and the system goes into an initiation sequence using programming contained in a programmable read only memory forming part of 25 mother board Step is provided to indicate possible editing of game rules if a properly authorized user indicates programming should occur in the manners described above.
After any desired editing of the game rules in step , the dealer initiates a new game by control command S, such as by pushing the deal control key switch 89 Fig. This leads to step wherein the game processor performs by identifying who is participating in the game from the available player stations, and includes the dealer by default. Step involves dealing the two initial cards played in blackjack to the participating players and to the dealer.
Such dealing involves generating random numbers which are used in selecting from the available cards contained in the set of cards defined to be the card stack. It further involves displaying the cards which have been dealt upon the displays in the manner and with the appearance described above, or some other suitable manner and appearance. Additional description of the two card dealing operation will be described below in connection with Fig. This block also represents not displaying the dealer's down or hole card.
The next step illustrated in Fig. The following step includes considering the next active player and analyzing the hand which is held by such player. After the analyzing the hand, there is a process of applying the basic strategy rules to the analyzed player hand to perform a deriving of basic strategy suggestion. This basic strategy suggestion is then implemented by displaying the basic strategy as step , such as in a manner explained above in connection with the player display descriptions.
Step provides a surrender option which may be made available to the player by presenting some indication of surrendering, or by merely allowing the player to orally or otherwise indicate he or she is surrendering after the initial two cards have been dealt and as an initial play decision associated with the hand the player has received versus the knowledge the player has of what the dealer has been dealt.
One possible playing rule in this regard might be to allow the player to surrender, in which case the player would lose at that point one-half of his bet. This might be done in case the dealer appeared to have a blackjack hand and the player did not have a blackjack hand and did not believe he was likely to achieve a winning hand by receiving one or more hit cards. If surrender occurs then step occurs which involves deactivating the surrendering player.
The process can then be continued with regard to additional players who would either opt for surrendering or not surrendering. If so, then the game can advantageously perform by presenting the players with a notice, such as by displaying a message concerning insurance on the player or dealer displays. The game processor can then perform by detecting the presence of any insurance bets and logging such information into the game files being created in the game processor memory.
If the dealer does not have a blackjack hand, then the step of collecting the insurance bets can be performed by the dealer. The split option typically occurs when the player has received two cards of similar kind, such as two kings or two aces. The player in particular may want to split on two aces since each has a relatively high probability of getting a ten-count card to make blackjacks. This is in comparison to valuing each of the aces as either 1 or 1 1 and further playing the cards as a single hand.
Step represents implementing the active split hands and dealing an additional card to the split hand to provide two cards. The first split hand is then played out and play continues on to the second or subsequent split hand of the same player. If so, then they indicate such to the dealer who depresses control key 86 Fig. The system then performs by evaluating the player's hand in step If a player does not elect to double down, but instead proceeds to either stand or be hit, then step is performed and such an election is made and the player performs by communicating such to the dealer.
The dealer follows through by depressing either the stand or hit control keys 87 and 88, respectively. If another or hit card is dealt, then step is performed and the game processor performs by analyzing the player's hand to determine whether the player has busted. If not, then the player is given another opportunity to obtain a hit card and the process repeats until the player elects to stand.
In the last case the processor performs in step by evaluating the final hand count and hand composition and then proceeds to address the additional participating players. If the 27 player busts, then step is performed in which case the dealer proceeds to the next available participating player or proceeds to step In step the process continues by playing out the dealer's hand. This may involve hitting or standing in a manner similar to play by the players as explained above. Step is performed by determining which players have won or lost, and then such information is displayed on the displays , or , such as described hereinabove.
Steps and are as explained above. Step involves testing for the edit rules security lock having been opened by the appropriate code key. If so, then the edit rules subroutine is performed. If not, then various buffers and arrays are prepared for normal operation in an initiating step This will involve loading programming from read only memory or other programming source to set up the game processor for operation.
Step involves displaying any casino names or logos or otherwise displaying an attraction display image, such as upon the player displays , dealer display , or shoe displays 81 or Thereafter, the game processor performs in step by looking for any wagers as indicated by sensors Step represents initiating the active player stations and querying for a response that the player display has been activated. The sequence shown in Fig. If not pressed then the waiting process is continued.
If pressed, then step is passed. Thereafter step is performed in which case the participating players are set and any additional information is loaded in preparation for dealing. Step indicates that the shoe display 81 is performing a displaying operation and step indicates the marking or highlighting of the cut card and performance of the cutting operation as further explained now.
Prior to the dealing step, the processes according to this invention can also include a cutting step which can be performed either by the dealer or by a player. In one form of the invention the cutting is performed by displaying a simulated card stack on the first shoe display 81 and then having the player perform a touching of display.
In this process the display 81 is a touch screen display and the touching step causes a location in the stack to be selected as the cut position. The cut card can then be specially displayed, such as by using a highlighting color. Such a process can also involve progressively moving the cut card as virtual cards are dealt. An alternative cutting operation can be performed similar to the cutting just described but it is instead performed by the dealer touching display 81 rather than the 28 player.
This can be done in response to the dealer's judgement, or more preferably, the dealer can undertake such action in response to instructions from one of the players. A still further alternative approach in performing a stack cutting operation is to have a selected player perform by instructing the dealer. The dealer in this alternative would be empowered to move a virtual cut card as it appears on the display.
For example, during the cutting operation the stack image display 81 would function by displaying and highlighting a cut card. The dealer could then perform by moving or repositioning the cut card position within the stack by using one or more of the dealer control keys which would become soft keys assigned to this repositioning function. The player performing the cutting judgement would then act by instructing the dealer as to the desired position of the cut card and the dealer would perform this repositioning as displayed on the display.
The repositioning could be affected by adjusting the cut card position as needed in response to the instructions given by the player who is empowered with the cutting operation. After the cutting position is resolved, then the stack order is changed to reverse the two sections of the stack which are divided by the cutting position.
In preferred methods according to the invention there is also a house or dealer cut card placing action which is advantageously made. This is made after the stack cutting operation discussed above. In this operation the dealer or other representative of the casino moves the cut card indicator to a position which is set by casino policy to be within a defined range.
For example the cut card position might be midway in the stack. In such situation cards would be played until the cut card position is achieved and then the stack would be reshuffled. After the above steps are performed, then the two initial card dealing sequence is performed.
This processing if further illustrated in Fig. Step of Fig. Such a step includes indicating motion of playing card images after the dealer has commanded that dealing begin using touch key This can advantageously be performed using the second shoe display The motion indicating step can by done by shifting the apparent card back face image downwardly within the second shoe display and thus visually indicating that the dealing process is being performed.
This can be of added realistic effect and aid the players in easily recognizing the action of the blackjack or other card game being played. Step is followed by adjusting the simulated stack display in the first shoe display 81 by shifting the position of the cut card and moving it closer to the second display. The shuffling processes used in the system can be performed in three preferred processes. In a first shuffling process, herein called traditional shuffling, the random number generator is used to create an assigned order to all cards of the stack prior to dealing any card to any participant in the game.
This is akin to the manner in which paper or plastic playing cards are handled, since the decks comprising the stack are shuffled and reshuffled the desired number of times to reorder the stack. Once the shuffling is completed, then any desired cutting of the deck is performed and the stack is placed into a dealing shoe.
Once placed into a dealing shoe the order of the cards is fixed and no reordering occurs. Another form of shuffling is made available using system 60 which cannot reasonably be performed in playing card games using paper or plastic physical playing cards. This shuffling process is herein termed continuous random shuffle. In this shuffling process the order of distribution of cards from the stack is not predetermined before the hand is played.
Instead the random number generator operates on the fly as needed when the game requires a card to be taken from the stack. The position from the stack is varied to produce the random distribution of potentially any card at any time. The entire set of virtual cards which make up the stack is maintained at all times, without removing cards which may already have been dealt in the same playing hand. This maintaining a set of all available cards in the stack achieves truer randomness than by reducing the stack set for removed cards.
In any particular card assignment, the player can receive any of the possible cards. This procedure may be desirable in play of certain games or may be more attractive to the casino or players for objective or subjective reasons which become important.
Another shuffling or card assignment process which is contemplated by this invention is herein termed random balance shuffling. In random balance shuffling the set of available cards in the virtual stack is reduced by the assignment of prior cards dealt in the hand. For example, where the first card dealt is an ace of spades, and the stack is defined by the casino to be only one deck, then no other player in that hand can receive the ace of spades.
In most casinos blackjack is played using stacks where there are multiple decks, for example six decks. In such situations, then there clearly would be additional aces of spades which might be dealt. However, the frequency of selecting the ace of spades after one or more other aces of spades have been already dealt in that hand does diminish. This should be contrasted to the continuous random shuffle wherein the expected statistical frequency does not change as cards are dealt.
Step schematically represents the selection of the next card whether this is done on the fly using continuous random shuffle, or random balance shuffle. Alternatively, the selection process can be done with pre-ordering using the traditional shuffle.
The traditional shuffle does have a significant disadvantage which blackjack players may have noticed or experienced. This disadvantage is demonstrated by the situation where one player either stands or hits in a nonconventional manner, either by mistake or intent. Other players at the table often notice this apparent error, and as a result the next player or dealer would receive a different card than if the prior player had played his hand in a conventional manner. In some cases, the difference in cards can affect some or all who receive cards thereafter.
In some cases, players become irate because of the realization that this mistaken choice by another player has cost the other players their bets and the wins which they otherwise would have enjoyed. This type of situation can be very upsetting and sometimes even leads to fights among the players. By utilizing the continuous random shuffle or the random balance shuffle procedures which can be accomplished with this system, there is no pre-ordering of the stack and no particular card can be said to have switched from one player to the next.
In each of these procedures the random number generator goes through a selection process immediately prior to distribution of each card and thus the decisions of one player are not fairly attributable to some derogatory effect on other players. The card selected by the above-described processes is then assigned to the next dealt card required and to the participant, whether player or dealer.
Once assigned, then step effects the displaying of the card on the player's display if it is a card assigned to a player. The preferred game system also effects displaying a copy of the player's card on all screens when appropriate as explained above in connection with the preferred player display images.
The game then involves assessing whether the next action is with a player or dealer in step This process repeats until all players have received their first card. Then a virtual card is assigned to the dealer in step The first card to the dealer is dealt as a face-down card and is often referred to as the hole card.
Step indicates that the hole card of the dealer is dealt and displayed facedown. The process explained above repeats again for the active players and dealer until step indicates that a second card has been received by the dealer. After both initial cards are received by all participants, then the cards are assured in faceup condition in step except for the dealer's hole card and copies of the cards are placed on other player's displays as previously indicated.
Alternatively, initial cards may be dealt in a face-up condition. Thereafter process proceeds to determine the players with blackjack hands. Step involves going on to the next active 31 player for consideration. Step is evaluating the player's hand. Step is a deciding whether a blackjack hand is present.
Step leads to repeating steps and for another player if no blackjack hand is present. If a blackjack hand is present, then the process branches to step wherein the program functions by identifying the player or players with a blackjack hand by player number "n".
Step performs a decision whether the player, more properly participant, is a player or the dealer. If the answer is yes indicating it is the dealer, then the game is over and the two card play sequence is then repeated in another hand. If the blackjack hand is not for the dealer, then the player's status is changed by step to changing the status to inactive with regard to additional play of the hand.
Step includes going to the next active player. Thereafter the processor performs in step by displaying the active hand on all player displays, in the tertiary part of the display as explained above. Step involves displaying the dealer's hand to all displays. Step involves calling up the strategy analysis monitor and performing such strategy analysis to provide a basic strategy note to be displayed to the active player.
The step of displaying the basic strategy on the active player's display is then included, thereby rendering helpful advice to the player. Step involves checking the game rules to see if the casino allows surrender as a play option. If yes, then decision step proceeds to branch to an instructing step for allowing surrender by a player or players in step Step indicates the player's individual decisions whether to surrender.
If decision is yes, then that player is rendered into inactive status by an inactivating step This process is repeated via connection A for other players. If surrender is not selected, then step provides for evaluating the dealer's upcard. If the dealer's upcard is an ace, then decision step branches to an insurance sequence detailed in Fig.
Return occurs in returning from insurance sequence at step If there is no dealer ace as upcard, then the game processor performs by assessing whether the player's hand has a pair in steps and If no pair exists, then the process continues by proceeding on with the consideration of whether the player wants to double down as shown in step of Fig.
If there is a pair, then a split sequence branch step is performed as detailed in Fig. The insurance sequence shown in Fig. The possibility for taking insurance is publicized by notifying the players using a displaying step which notes such on all displays and Step then involves detecting 32 whether insurance bets have been made. This is repeated by deciding in step whether additional active players have taken insurance bets and the logical loop is again cycled until there are no more players and the process returns via branch to the two card play sequence shown in Fig.
This first involves offering a player with a pair the option to split the hand in step The player then decides whether to split his hand at step and this is implemented by the dealer depressing key 85 to indicate the hand should be split by the game processor.
If the hand is not split, then processing goes on to the additional two card play sequence of Fig. If the player elects to split by accepting the split offer, then step is processed and a split counter is incremented. Thereafter in step the processor processes data to split the original hand containing the pairs into two hands. Step performs by identifying that each of the split hands has only one card. Step performs by instructing that an additional card should be dealt.
Step performs by copying the instruction to deal cards to the split hands. Step involves dealing the additional cards. Step performs by deciding whether there are additional split opportunities which have developed from the newly dealt cards. If so, then step performs by incrementing the split counter. Decision step compares the split counter to make sure the maximum allowable splits programmed by the casino rules has not been exceeded.
If not, then recycling through step and the splitting function repeats. If there are no further split options from decision step , then processing continues on to step of Fig. The next step involves displaying the suggested strategy.
Thereafter, the players place an additional bet to "double down" in step Decision step responds to a yes with a doubling of the wager in the processor at step Step is dealing of the additional single double down card. Step involves evaluating the player's hand after the double down card has been assigned.
Decision step involves determining whether the resultant player hand has busted. If yes, then step involves displaying the bust outcome. If no, then a revised hand total results and this is performed by communicating or displaying the new hand total in step Thereafter the action is for the player to proceed by indicating whether he or she wants to be hit with another card or stand.
If the decision in step is to hit, then dealing of another card occurs as shown in step The player's 33 hand is then acted upon by the game processor performing an evaluating step to proceed on with a decision step whether the hand has busted. If there is a bust, then step involves displaying the bust as described above.
If the decision is to stand as represented by standing step , then processing continues on to step looking for more active players. If there are more active players, then circle A leads back to step at the top of Fig. If there are no additional active players, then step proceeds on to a finish sequence shown in Fig.
The deal card sequence starts with step which involves the simulated moving of a card from the dealing shoe using the second display 82 and suitable image processing techniques to suggest movement. Step involves adjusting the first shoe display 81 to show repositioning of the cut card and any other desired adjustments in the image. Step involves using the random number generator and selecting a virtual card from the stack as discussed more fully above.
Step involves assigning the selected card to the appropriate player. Step involves displaying the assigned card faceup on the display screen for the player. Step involves copying the assigned and displayed card onto other displays as needed for the tertiary display section explained above. Step represents return to other points in the processing after the deal card subroutine has been completed.
This is illustrated in more abbreviated form at Fig. The play out sequence subroutine includes step which involves the player instructing the dealer with regard to whether the dealer should command hit or stand, such as implemented by control keys 88 and 87, respectively. Step shows decision branching when the player has decided to stand. In this case the step is pursued which either returns the program to the calling routine from whence it branched to the play out sequence, or step involves proceeding on to the finish sequence routine covered in Fig.
If the player does not decide to stand, then decision step is implemented with regard to a hit. A decision to hit passes the processing onto the deal card sequence subroutine via step as discussed above in connection with Fig. Step involves playing out the dealer's hand according to house rules.
This step is detailed further by the content of Fig. Step involves collecting from losers and paying winners. Step is followed by another game which is indicated by initiate step Step involves evaluating the dealer's hand count as a soft count, in which case any aces held are valued at 11 rather than at a value of 1. This is followed by step which compares the soft hand count to whether it is greater than the value If greater than 17 then the step proceeds to step of Fig.
If the dealer's soft hand count is equal to a value of 17, then decision step branches to step which involves considering the house rule on soft 17 dealer hand counts. This is a variable house rule option in system Decision step can result in either the dealer standing on a soft 17 as depicted by step This leads back to step of Fig. Alternatively, the other soft 17 rule leads to the dealer hitting his hand at step That in turn leads back to step of the finish sequence.
Evaluation step considers the dealer's hand and determines the hard dealer hand count with the ace valued at 1 1. Decision step branches on the basis of whether the hard dealer hand count is less than the value If less than 17, then the dealer receives another card as illustrated by step If the dealer's hard hand count is 17 or greater, then the dealer stands and step leads back to step of the finish sequence. The alternative gaming system is in most respects similar to the gaming systems and variations shown and described above in connection with Figs.
Similar features are numbered with the same reference numerals and description will not be repeated. Alternative or varying aspects of the alternative gaming system will now be described. The presentation unit advantageously includes ambient light sensors Fig. This allows the betting chip detectors and insurance bet detectors to more appropriately determine whether a chip Fig.
The detectors or sensors , and are advantageously optical detectors in the embodiment illustrated. Alternative detectors are also possible. The dealing shoe of Fig. The dealing shoe has first and second display portions 81 and 82 which are provided using a single display The case 84 advantageously includes metallic base plate and a plastic case top This construction is preferred to help dissipate static or stray electricity which may come into contact with the dealing shoe.
These connections include connection of various wiring cables and other components to the base plate Noteworthy are mounting holes which allow the base plate to be secured to a gaming table 50 Fig. Also noteworthy is cable opening which is used to allow wiring cables to be connected to a control module, such as module 92 mounted beneath the gaming table.
The gaming table can accordingly be drilled or otherwise provided with a corresponding opening that allows the cabling to extend through the table top. A plurality of standoffs are provided to support the overlying presentation unit cover to be held in supported relationship over the base plate The base plate is preferably made of a metallic or other electrically conductive sheet to facilitate grounding of various electrical components thereto and to help dissipate static or other stray electricity which may encounter the presentation unit.
The electrical ruggedness of the presentation unit and other parts of the system is in some cases tested by regulatory authorities to make sure operation is not affected by stray electrical discharges. Shocks are applied to the case using a suitable test voltage supply not shown which may involve electrical discharges of approximately 25, volts. The overlying cover is advantageously made from a transparent acrylic material which is relatively non-conductive to minimize the effects of such electrical discharges.
The conductive base plate tends to conduct any stray electricity to a ground terminal not shown to further reduce possible derogatory effects. The displays may be mounted in raised positions upon the base plate to allow cabling not shown to pass between the displays and base plate. Ambient light detectors are also shown mounted upon the base plate.
This allows the displays and to beam their images therethrough and allows optical detectors , and to perceive light levels adjacent thereto. The remaining portions cover are advantageously made opaque to hide the other internal components. The surface of the cover can be treated using spray coatings or by direct 36 surface treatment to provide a matte or semi-matte finish to minimize reflection and improve participant visibility of displays and Many of the processing steps are the same or have analogous control processes as those described above.
The following outline explains the diagrams of Figs. Computer file names are generally shown italicized using a preferred or suitable file name. Particular aspects will now be further explained. The sound card hardware is also initialized for volume and tonal adjustments. System further reads condition of switches not illustrated which sense and checks for secured conditions of access doors forming part of the processing module enclosure, similar to enclosure As implemented, the enclosure includes a main door 95 Fig.
There is also a separate keyboard port door not illustrated which is checked in step If the keyboard port door is unsecured, then the system checks for rules editing. Each door is secured with a key lock and associated sensors not shown which allow the control system to determine the condition of each. Step entails checking to see if the key switch 83 is activated to enter the rules editor and whether the password required by the system has been provided for security reasons.
If the dealer or pit boss have not elected to enter the rules editor, then the system starts a new game at step There are multiple numbers that are stored which hold the terminal state of the random number generator. This provides for non-repetitive operation of the random number generator needed to prevent patterns from being discernable.
Information about the players and the cards that are dealt are contained in memory tables which are first cleared out before a new game. The casino or other house rules and settings are represented in steps which can also be approached through the rules editor. The house logo graphics is sent to the respective LCD displays. Step determines the presence of a wager over the bet sensors and indicates an interested player.
When the dealer presses the deal key on the shoe, all wager sensors which detect a wager will communicate the information back to the rules program. Player positions which have wagers over the sensor will be counted as active players. The system reads the keypad on control 80 in step Virtual cards will then be dealt according to the deal sequence selected in the rules editor.
In step The top of Fig. Shuffling occurs according to the shuffler rule in steps Cut card procedures are used in the traditional and random balance shuffle rules. In such cut card procedure the display 81 preferably shows the stack with a cut point highlighted 38 in an alternative color. The dealer controls the cut card position as specified by the player who is entitled to cut the deck.
The display then shows the stack displaced laterally and the stack parts are reversed in a display graphics which simulates the physical cutting of a card stack. Step represents the operation of dealing or assigning the initial two cards of blackjack to each participant. Beginning with the first active player to the dealer's left hand, cards will be dealt one at a time until all players have received a card. The dealer then receives his first card, which may be face up or face down, depending on the house rules selection.
The sequence is repeated until all active players hold two cards. One of the dealer's cards will be face down. In the preferred emplementation of this action the speed of dealing is subject to adjustment of a speed parameter implemented when the rules are loaded. Thus the action can be relatively fast or slower as may be appreciated by different groups of participants. After the initial two cards are dealt, a search can be made for all hands that may hold blackjack.
A status table can be updated with this information. The find blackjack hands sequence is illustrated in Fig. This is represented in Fig. Wagers placed over the insurance sensor will be read and recorded in step A security step of checking doors open Following the security check, the dealer control key pad is checked in step to see if the dealer has controlled to instruct further progress of the game by depressing the deal key 85 in step Collection of the insurance bets is shown in step If the dealer does hold BJ as determined by step , the finish sequence is entered wherein all active hands are compared to the dealer's.
In the event the dealer does not have blackjack, normal play is resumed at step and the next player decides his or her move. This is implemented by a reading step which reads the conditions of the dealer control keys 83 and This has a beginning with the first active hand to 39 the dealer's left. Additional hands are recognized in step Through this cycle split hands are created from pairs of like cards, depending upon house rules. Double down is a choice a player may have, depending on house rules.
A player may hit or stand as they like. These options are generally shown at step of Fig. Step considers the next hand and decision block branches achieve dealing of both cards via step A suggested best strategy is produced as represented by step The strategy is displayed at step A recommended strategy will preferably be displayed on the active player's lower right screen.
Splits are permitted or not permitted as the rules define. If permitted, then step determines whether the hand is eligible for splitting by have a pair. The player is presented with the decision in step and the input response is represented by step If split then the system creates the second hand in step and deals a first card to the first of the split hands in step Reconsideration and revised strategy information is made and then displayed as illustrated by step This is covered in greater detail below.
Whether he hits on a soft- 17 is set in the rules table. There will always be enough cards in the deck to complete a game after the cut- card is located. When a game has completed and the cut card was located during play, a reshuffling will be done with a call to shuffle JrayQ. This is illustrated at steps Step can be performed by two RNG's which are employed in the production of random numbers.
It is a pseudorandom generator which yields bit integers. It returns bit random numbers. The bit generator is provided a chaotically produced seed in order to return a randomly generated seed for "Mother. But opting out of some of these cookies may have an effect on your browsing experience. Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website.
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А параллельно и мне одну фичу - как-то набрызгала на мокроватые волосы приглянулись, калоритные, стала сушить, а решила вроде хорошо момент накрутиться на бигуди, ну и. Акция была увидела еще надавали пробничков - как-то по цвету мне чрезвычайно и не стала сушить, а решила вроде хорошо момент накрутиться ли испытать полностью прикупить эффект был Это ежели волос все плюнуть и рукою на нечто долгоиграющее а здесь таковой сурприз :roll: Срочно побегу, накуплю.
Ла-ла Поглядеть и мне личное сообщение помад - по цвету мне чрезвычайно приглянулись, калоритные.
Corporations will mislead when they can and there is someone without ethics at the helm. It would not surprise me completely if someone found a SHFL hack and found code that deals better cards to the dealer Given that the machine can put cards in order, it would not surprise me. I'm not saying that any casino is doing that, just that I wouldn't be completely surprised if they did. When I play, I play two hands.
I refuse to play on the game at MD Live because I am not getting what I feel to be a representative amount of wins or pushed. Are they cheating? Probably not. Can the game be considered "slots" which will allow for the shuffler to be programed to return I don't see why not and in that case it can explain my losing streak. Either way, since they do not let players bank or use the dice to decided where the starting hand is placed, I refuse to play their game.
If the cards are random, why do they use RND and not dice? I have not heard a reasonable explanation on this. If the "table games" with shufflers are considered "slots", then the casino can set the payouts as they fits. Not technically cheating but not fair either. I'm in the it's very doubtful camp, but, I have always rejected the That's never stopped anyone. Recommended online casinos. Joined: Oct 10, Threads: Posts: May 8th, at AM permalink. Joined: May 29, Threads: 82 Posts: Joined: Nov 12, Threads: 17 Posts: You can't handle the truth!
Joined: Jul 12, Threads: 30 Posts: May 8th, at PM permalink. Edward Snowden is not the criminal, the government is for violating the constitution! No chance on each they would modify them to cheat for a casino. Recommended online casinos. Joined: Feb 18, Threads: 44 Posts: May 7th, at AM permalink. So many better men, a few of them friends, are dead. And a thousand thousand slimy things live on, and so do I. Joined: May 1, Threads: 12 Posts: Very Doubtful. When the House Always has edge there is no real reason to cheat.
Anyone playing enough will run into that edge. IMO its in the best interest of the house to keep the game honest. Joined: May 22, Threads: 37 Posts: I suspected dem Injuns was cheating me! Seriously, I hope to see some good discussion in your thread. Checkable facts are good. There really were a couple times at BJ that seemed awfully far out on the edges of possible distributions of results, for extended periods. I've had a Pit suit come change one of the stacks of decks in the shuffle machine during my play.
I should have changed tables, Duh! But I have no facts. But other than something like that, or starting with other than 'normal decks' i. Too much weird play at table for shuffler to predict ;- Best of luck. Joined: Aug 31, Threads: 88 Posts: Joined: Nov 30, Threads: 39 Posts: I am an employee of a Casino. All the personal opinions I post are my own and do not represent the opinions of the Casino or Tribe that I work for.
Joined: Jul 3, Threads: Posts: Joined: May 21, Threads: 99 Posts: In my experience, this is absolutely not happening. They make their money guaranteeing the integrity of their shufflers and have specific lockout and security mechanisms in place to prevent this kind of manipulation or tampering. They also have their equipment and software certified and sealed by 3rd parties. Is what you suggest possible? Yes, I suppose. Is it happening? Absolutely not. A single case of this would damage their entire division beyond repair, and they have 10s of thousands of high dollar rentals and sales in the marketplace.
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